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The 2010s Radicalized Video Games " And The People Who Make Them by Artsjournal1

"In traditional video games, labor and capitalism have been depicted in near-frictionless harmony. Take SimCity and Civilization's dogmatic views of economic progress popular during the booming real-life '90s or even Mario's insatiable accumulation of gold coins." But in the wake of the 2008 financial crash and this decade's insane lengthening of working hours, developers began […]

SOURCE: ArtsJournal at 02:54PM on December 20, 2019

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