"In traditional video games, labor and capitalism have been depicted in near-frictionless harmony. Take SimCity and Civilization's dogmatic views of economic progress popular during the booming real-life '90s or even Mario's insatiable accumulation of gold coins." But in the wake of the 2008 financial crash and this decade's insane lengthening of working hours, developers began […]
SOURCE: ArtsJournal at 02:54PM on December 20, 2019